Collection: Virtual Reality Education Technology
- Cutting-edge VR products and services for schools and educators
- Expert insights on the latest VR trends in education
- Comprehensive guides to integrating VR into your curriculum
- Inspirational case studies of VR Making a real impact on learning outcomes
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HTC Vive XR Elite with Deluxe Pack — Mixed Reality and PC VR Headset + Controllers
Regular price $799.99 USDRegular priceUnit price / per$899.00 USDSale price $799.99 USDSale -
HTC Vive Focus Vision Bundle pre-Order Includes DisplayPort Compatible Wired Streaming Kit and Game Pack — Mixed Reality and PC VR Headset + Controllers
Regular price $999.00 USDRegular priceUnit price / per$1,148.00 USDSale price $999.00 USDSale -
NATIONAL GEOGRAPHIC Mega Science Lab - Science Kit for Kids with 75 Easy Experiments, Featuring Earth Science, Chemistry Set, and Science Magic STEM Projects for Boys and Girls (Amazon Exclusive)
Regular price $47.99 USDRegular priceUnit price / per$59.99 USDSale price $47.99 USDSale -
Professor Maxwell's VR Universe - Virtual Reality Kids Space Science Book and Interactive STEM Learning Activity Set (Full Version - Includes Goggles) - for Ages 8 and Up
Regular price $40.98 USDRegular priceUnit price / per$54.99 USDSale price $40.98 USDSale -
Abacus Brands Virtual Reality Galaxy Gift Box - Illustrated Interactive VR Book and STEM Learning Activity Set
Regular price $49.99 USDRegular priceUnit price / per$59.99 USDSale price $49.99 USDSale -
Learning Transported: Augmented, Virtual and Mixed Reality for All Classrooms
Regular price $23.59 USDRegular priceUnit price / per$29.99 USDSale price $23.59 USDSale -
Bill Nye's VR Science Kit - Virtual Reality Kids Science Kit, Book and Interactive STEM Learning Activity Set (Full Version - Includes Goggles)
Regular price $59.99 USDRegular priceUnit price / per -
Merge Cube - Augmented & Virtual Reality Science & STEM Toy - Educational Tool - Hands-on Digital Teaching Aids - Science Simulations - Home School, Remote & in Classroom Learning - iOS & Android
Regular price $28.50 USDRegular priceUnit price / per -
Abacus Brands Virtual Reality Human Body - Illustrated Interactive VR Book and STEM Learning Activity Set
Regular price $49.99 USDRegular priceUnit price / per$59.99 USDSale price $49.99 USDSale -
VR Headset Compatible with iPhone & Android - Universal Virtual Reality Goggles for Kids & Adults - Your Best Mobile Games 360 Movies w/ Soft & Comfortable New 3D VR Glasses (Red)
Regular price $29.99 USDRegular priceUnit price / per -
VR Quest® Virtual Reality Game-Building Platform – Individual Use License Key
Regular price $49.99 USDRegular priceUnit price / per -
VR Quest® Virtual Reality Game Building Platform – Class Pack of 30 Licenses
Regular price $999.00 USDRegular priceUnit price / per$999.00 USDSale price $999.00 USD
Educational Benefits of Virtual Reality in Learning
Virtual reality transforms traditional education by creating immersive learning environments where students can explore complex concepts in engaging, interactive ways. VR supports critical thinking, problem-solving, and creativity, making it a powerful tool for subjects like science, history, and engineering.
Key Features:
- Immersive experiences that bring learning to life
- Supports a wide range of subjects including science, history, and technology
- Designed for all ages, making learning accessible and exciting
Engaging & Innovative Learning:
Virtual reality offers a unique combination of fun and education. By allowing students to interact with 3D simulations and environments, VR promotes active learning, curiosity, and deep exploration of topics, empowering future innovators in the classroom and beyond.
Feature | Description |
---|---|
Subject Areas | Covers immersive learning in subjects like biology, chemistry, physics, history, and more |
Age Range | Suitable for learners of all ages, with customizable VR experiences |
Number of Experiences | Offers access to multiple interactive simulations and virtual environments |
Learning Objectives | Supports curriculum goals by promoting critical thinking, problem-solving, and innovation |
Engagement | Interactive, hands-on VR experiences designed to engage students and make learning fun and exploratory |
Frequently Asked Questions (FAQs)
1. What age groups is Virtual Reality suitable for in education?
Virtual Reality in education is suitable for a wide range of ages, starting from children aged 8 and up. Experiences can be tailored to fit both younger learners and older students, ensuring age-appropriate content and interactions for immersive learning.
2. How does Virtual Reality benefit the learning experience?
Virtual Reality enhances learning by providing immersive, 3D environments where students can interact with complex concepts in a highly engaging and interactive manner. It supports hands-on learning in subjects like science, history, and technology, making abstract concepts more accessible and fun.
3. What subjects can be taught using Virtual Reality?
Virtual Reality can be applied across various subjects, including biology, chemistry, physics, history, engineering, and even the arts. Its versatility allows educators to create immersive lessons that are tailored to different disciplines, improving comprehension and engagement.
4. How interactive are Virtual Reality experiences?
Virtual Reality experiences are designed to be highly interactive, allowing students to explore 3D environments, manipulate virtual objects, and engage in simulations that promote active learning. This level of engagement encourages curiosity and deepens the understanding of complex topics.